#MR lab member names are bolded.

International Journals/Conferences:


"Effects of Virtual Gait Visualization in Walk-in-Place on Body Ownership and Presence," Juyoung Lee, Myungho Lee, Gerard J. Kim, and Jae-In Hwang, ACM CHI Conference on Human Factors in Computing Systems (CHI’20).

"Foveation Pipeline for 360° Video-Based Telemedicine," Muhammad Firdaus Syawaludin, Myungho Lee, and Jae-In Hwang, MDPI Sensors, vol. 20, no. 8, p. 2264, 2020. [Sensors]


"Predicting the Torso Direction from HMD Movements for Walk-in-Place Navigation through Deep Learning", Juyoung Lee, Andreas Pastor, Jae-In Hwang, and Gerard J. Kim, In VRST 2019: 25th ACM Symposium on Virtual Reality Software and Technology (VRST’19). [ACM]

"Walk-in-Place Navigation in VR", Juyoung Lee and Jae-In Hwang, Proceedings of the 2019 ACM International Conference on Interactive Surfaces and Spaces (ISS’19). [ACM]

"Design of Seamless Multi-modal Interaction Framework for Intelligent Virtual Agents in Wearable Mixed Reality Environment", Ghazanfar Ali, Hong-Quan Le, Junho Kim, Seung-Won Hwang, and Jae-In Hwang, Proceedings of the 32nd International Conference on Computer Animation and Social Agents (CASA). ACM, 2019. [ACM]

"Hybrid Camera System for Telepresence with Foveated Imaging", Muhammad Firdaus Syawaludin, Chanho Kim, and Jae-In Hwang, In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (pp. 1173-1174). IEEE. [IEEE]

"MIP-VR: An omnidirectional navigation and jumping method for VR shooting game using IMU", Juyoung Lee, Gerard J. Kim, Sang Chul Ahn, and Jae-In Hwang, Consumer Electronics (ICCE), 2019 IEEE International Conference on, Las Vegas, NV, USA, 2019, pp. 1-3. [IEEE]


"A Walking-in-Place Method for Virtual Reality Using Position and Orientation Tracking", Juyoung Lee, Sang Chul Ahn, and Jae-In Hwang, MDPI Sensors, vol. 18, no. 9, p. 2832, 2018. [Sensors]

"Manipulating augmented virtual character using dynamic hierarchical pointing interface", Hyejin Kim and Jae-In Hwang, Computer Animation and Virtual Worlds, vol. 29, no. 3-4, p. e1824, 2018. [Link]


"Active panoramic VR video play using low latency step detection on smartphone", Azeem Syed Muhammad, Sang Chul Ahn, and Jae-In Hwang, Consumer Electronics (ICCE), 2017 IEEE International Conference on, pp. 196-199. [IEEE]


"Effect of using Walk-In-Place Interface for Panoramic Video Play in VR", Azeem Syed Muhammad, Sang Chul Ahn, and Jae-In Hwang Proceedings of the 2016 Symposium on Spatial User Interaction (SUI), pp. 203-203. [ACM]


"Requirements, Implementation and Applications of Hand-held Virtual Reality", Gerard J. Kim, Jane Hwang, Jaehoon Jung, Sunghoon Yim, Jaeyoung Cheon, Sungkil Lee, and Seungmoon Choi, International Journal of Virtual Reality (IJVR) 6 (3), pp. 59-66. [Link]

"Dynamic hierarchical virtual button-based hand interaction for wearable AR", Hyejin Kim, Elisabeth Adelia Widjojo, and Jae-In Hwang, Virtual Reality (VR), 2015 IEEE, pp. 207-208. [IEEE] [PDF]

"Design and evaluation of smart phone-based 3D interaction for large display", Dongwoo Lee, and Jae-In Hwang, Consumer Electronics (ICCE), 2015 IEEE International Conference on, pp. 657-658. [IEEE]


"Automatic piano tutoring system using consumer-level depth camera", Seungmin Rho, Jae-In Hwang, and Junho Kim, Consumer Electronics (ICCE), 2014 IEEE International Conference on, pp. 3-4. [IEEE]

"Level-of-detail AR: Managing points of interest for attentive augmented reality", Min-Hyuk Sung, Yongmin Choi, Heedong Ko, and Jae-In Hwang, Consumer Electronics (ICCE), 2014 IEEE International Conference on, pp. 351-352. [IEEE]


"osgGap: scene graph library for mobile based on hybrid web app framework", Youna Lee, Seungmin Rho, Jae-In Hwang, Heedong Ko and Junho Kim, SIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, pp. 51. [ACM]

"Painting alive: Handheld augmented reality system for large targets", Jae-In Hwang, Min-Hyuk Sung, Ig-Jae Kim, Sang Chul Ahn, Hyoung-Gon Kim and Heedong Ko, International Conference on Virtual, Augmented and Mixed Reality, pp. 32-38. [Springer]


"3D interaction using mobile device on 3D environments with large screen", Dongwoo Lee, Jae-In Hwang, Gerard J. Kim, Sang Chul Ahn, Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services (mobileHCI). [ACM]

"A vision-based mobile augmented reality system for baseball games", Seong-Oh Lee, Sang Chul Ahn, Jae-In Hwang and Hyoung-Gon Kim, International Conference on Virtual and Mixed Reality, pp. 61-68. [Springer]


"Social network service based mobile AR", Injun Song, Ig-Jae Kim, Jae-In Hwang, Sang Chul Ahn, Hyoung-Gon Kim, and Heedong Ko, Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry. [ACM]

"Provision and maintenance of presence and immersion in hand‐held virtual reality through motion based interaction", Jane Hwang and Gerard J. Kim, Computer Animation and Virtual Worlds 21 (6), pp. 547-559. [Link]

"Accelerating Multi-Sensor Image Fusion Using Graphics Hardware", SeungHun Yoo and JaeIn Hwang, Information Technology Convergence and Services (ITCS), 2010 2nd International Conference on. [IEEE]

"Interactive panorama video viewer with head tracking algorithms", Yu-Jin Hong, Jae-In Hwang, Sun-Bum Youn, Sang Chul Ahn, Hyung-Gon Kim and Heedong Ko, Human-Centric Computing (HumanCom), 2010 3rd International Conference on, pp. 1-4. [IEEE]

"Interaction with large ubiquitous displays using camera-equipped mobile phones", Seokhee Jeon, Jane Hwang, Gerard J. Kim and Mark Billinghurst, Personal and Ubiquitous Computing 14 (2), pp. 83-94. [Springer]


"MART-MAF: Media File Format for AR Tour Guide Service", Ig-Jae Kim, Injun Song, Jane Hwang, Sang Chul Ahn, Hyoung-Gon Kim and Heedong Ko, Multimedia, 2009. ISM'09. 11th IEEE International Symposium on, pp. 635-638. [IEEE]


"Tangible Telemeeting System with Tangible Video Avatar and Large Display", Ig-Jae Kim, Sang-Yup Lee, Jane Hwang and Sang Chul Ahn, Proceedings of the 39nd ISR (International Symposium on Robotics) 15, pp. 17. [PDF]

"Augmented robot agent: Enhancing co-presence of the remote participant", Jane Hwang, Sangyup Lee, Sang Chul Ahn and Hyoung-gon Kim, Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality [IEEE] [PDF]

Domestic Journals/Conferences:


"가상현실에서의 제자리걸음 인터페이스.", Juyoung Lee, Jae-In Hwang, 로봇과 인간, 15.4 (2018.10): 15-21. [DBpia]

"증강현실에 사용되는 상호작용 방법의 종류 및 분석.", Jae-In Hwang, 정보처리학회지, 25.2 (2018.07): 39-47. [Kiss]


"단안카메라 기반 삼차원 입체영상 증강현실.", 노승민, 이진우, Jae-In Hwang, 김준호, 컴퓨터그래픽스학회논문지, 22.3 (2016.7): 11-19. [DBpia]

"모바일 폰을 사용한 비디오 투과식 증강현실에서의 왜곡 보정과 시야각 조정.", Elisabeth Adelia Widjojoa, Jae-In Hwang, 방송공학회논문지, 21.1 (2016.1): 43-50. [DBpia]


"웨어러블 혼합현실 연구 및 산업 동향: HMD와 인터랙션분야.", 최아영, Jae-In Hwang, 정보과학회지, 33.11 (2015.11): 19-26. [DBpia]

"스마트폰을 이용한 양안식 증강현실 시스템의 3차원 공간에서의 시점 위치 추적 및 맨손 인터랙션 기술.", Jae-In Hwang, 이진우, 노승민, 이윤아, 임용완, 김준호, 한국HCI학회 논문지, 10.2 (2015.11): 65-71. [DBpia]

"스마트폰 기반 양안식 증강현실 시스템에서의 왜곡 보정.", Elisabeth Adelia Widjojo, Jae-In Hwang, 한국CDE학회 학술발표회 논문집, (2015.8): 58-73. [DBpia]


"박물관을 위한 모바일 증강현실.", Jae-In Hwang, 김준호, 한국CDE학회 학술발표회 논문집, (2014.8): 81-90. [DBpia]

"자연사 박물관을 위한 웨어러블 증강현실과 3차원 인터랙션.", Jae-In Hwang, 김준호, 방송과 미디어, 19.3 (2014.7): 103-110. [DBpia]


"모바일 증강현실 연구 동향 및 전망.", Jae-In Hwang, 한국정보기술학회지, 11.2 (2013.12): 85-90. [DBpia]


"사용자 머리 추적 기술을 이용한 파노라마 비디오 직관적 제어.", 홍유진, Jae-In Hwang, 김익재, 한국방송미디어공학회 학술발표대회 논문집, (2011.7): 233-236. [DBpia]

"안드로이드에서의 병렬적 트래킹 및 맵핑 알고리즘 구현.", 이진우, 성민혁, Jae-In Hwang, 김준호, 한국컴퓨터그래픽스학회 학술대회, (2011.7): 127-128. [DBpia]


"모바일 플랫폼을 위한 장면그래프 라이브러리 개발.", 김준호, 서진석, 박창훈, Jae-In Hwang, 고희동, 멀티미디어학회논문지, 13.5 (2010.05): 792-801. [DBpia]

"박물관 안내를 위한 와이파이 실내 측위 시스템 개발.", 정지예, 송인준, Jae-In Hwang, 김익재, 안상철, 김형곤, 고희동, 한국HCI학회 학술대회, (2010.1): 439-441. [DBpia]


"하이테크 테마파크 영상관의 동향 및 전망.", 안상철, Jae-In Hwang, 정보과학회지, 26.12 (2008.12): 49-59. [DBpia]

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